Your Hero: The writing in this was really impressive in my opinion. It was to the point and you guys created endings within the story that were both realistic and interesting to follow. I felt for the characters and was actually excited to read through and find out all the endings. I really like “Choose Your Path” storylines and this was a great example of an ambiguous perspective. Your choice of phrases, quotes, and scenarios for the path options were really smart. Is the reader Ryan? Gracie? Are you just an onlooker? It changes and I think it shakes up the narrative’s direction a lot.
Cabin by the Lake: This piece was actually both thrilling and quirky. The writing is full of imagery that really immerses you into the spook of it all. I played through all the possible combinations of moves and really liked the in depth deaths. I actually laughed at the matter-of-fact “You are dead” at the end of each death scenario. I think it made it cute to contrast the scariness. The fact that it’s a group of young adults follows that timeless theme of kids getting in a sticky situation with a killer. It’s good. I would suggest adding more actions that influence the other people’s deaths. It looks like that is in the works with the last scenario. I think it will really add a layer to the game. It kind of reminds me of Until Dawn (A video game located in the deep woods and a group of friends are surviving certain occurrences. Your actions as different characters influences the lives of your other characters). I’m also assuming that the “You do/don’t die here ;)” are place holders so I’m excited to see what happens. I really enjoyed the overall narrative of it all. It sort of follows a CYO format, which I’ve mentioned is something I like.
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